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Add the performance & tunning page for GAE (#3046)
Part of #2628 Signed-off-by: Tao He <[email protected]>
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# Performance Tuning | ||
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- misc; | ||
Memory footprint and performance on large-scale graph data are the keys | ||
to the success of graph analysis in real-world scenarios. In this section, | ||
We'll go through the internal design of the property graph data structure | ||
in GraphScope, analyze the impact factor of memory footprint and performance, | ||
and finally give some suggestions on how to optimize the performance and | ||
reduce the memory usage of graph analysis. | ||
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Memory Footprint of Property Graphs | ||
----------------------------------- | ||
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We first dive into the detailed design of the property graph data structure | ||
to see how it is stored in memory and which factors affect the memory footprint. | ||
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### Property graph data structure | ||
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GraphScope uses the `ArrowFragment` data structure [defined in Vineyard][1] for | ||
its property graphs. Basically, the `ArrowFragment` has the following members: | ||
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- Indexers: the vertices in the user input graphs are natural integral numbers | ||
or strings. To make the graph analytical processing efficient, we need to map | ||
the original IDs in the user input to a consecutive range of integral numbers. | ||
This process requires a data structure called `VertexMap`, which is basically | ||
a hashmap which maps the original vertex ID to the internal vertex ID and an | ||
array which record the original vertex IDs in each partition. | ||
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- `o2g_<fragment_id>_<vertex_label>`: vertices in each partition for each label | ||
has such a hashmap. The hashmap is either flatten hashmap or perfect hashmap. | ||
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The key type of the hashmap is the same with the original vertex IDs (usually | ||
`int64_t` or `std::string_view`) and the value type is the internal vertex ID | ||
(usually `uint64_t`). | ||
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- `oid_arrays_<fragment_id>_<vertex_label>`: arrays for original vertex IDs in | ||
each partition for each label. | ||
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The type of this array is the same with the original vertex IDs (usually `int64_t` | ||
or `string`). | ||
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- Topologies: the first major part of the property graph is the topology: it basically | ||
a CSR (Compressed Sparse Row Format) matrix: | ||
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- incoming edges: each `(src_type, edge_type)` pair has a CSR matrix for its incoming | ||
edges. The CSR matrix consists of a `indptr` array and a `indices` array: | ||
- `ie_lists_-<vertex_label>-<edge_label>`: the `indptr` array, each element in | ||
the `indptr` array is a `(neighbor_vertex_id, edge_table_index)` pair where the | ||
first the neighbor vertex id and the second is the index points to the | ||
corresponding edge table. | ||
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By default, the type of `neighbor_vertex_id` is `uint64_t` and the type of | ||
`edge_table_index` is `size_t`. | ||
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The size of the `indptr` array is `num_edges`. | ||
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- `ie_offsets_lists_-<vertex_label>-<edge_label>`: the `indices` array, each | ||
element in the `indices` array is an `offset`, and the slice | ||
`ie_lists[ie_offsets[i]:ie_offsets[i+1]]` is the edges for vertex `i`. | ||
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By default, the type of `offset` is `size_t`. | ||
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The size of `indices` aray is `num_vertices + 1`, which is a 0-based offset array. | ||
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- outgoing edges: a CSR matrix, same as the incoming edges, but for outgoing edges | ||
of current partition. | ||
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- `oe_lists_-<vertex_label>-<edge_label>`: the `indptr` array, each element in | ||
the `indptr` array is a `(neighbor_vertex_id, edge_table_index)` pair where the | ||
first the neighbor vertex id and the second is the index points to the | ||
corresponding edge table. | ||
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By default, the type of `neighbor_vertex_id` is `uint64_t` and the type of | ||
`edge_table_index` is `size_t`. | ||
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The size of the `indptr` array is `num_edges`. | ||
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- `oe_offsets_lists_-<vertex_label>-<edge_label>`: the `indices` array, each | ||
element in the `indices` array is an `offset`, and the slice | ||
`oe_lists[oe_offsets[i]:oe_offsets[i+1]]` is the edges for vertex `i`. | ||
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By default, the type of `offset` is `size_t`. | ||
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The size of `indices` aray is `num_vertices + 1`, which is a 0-based offset array. | ||
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- Properties: the second part of the property graph is the properties: each vertex | ||
label and each edge label has a table for its properties: | ||
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- `edge_tables_-<edge_label>`: tables for edge properties, each edge label has such | ||
a table; | ||
- `vertex_tables_-<vertex_label>`: tables for vertex properties, each vertex label has | ||
such a table. | ||
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### Memory usage estimation | ||
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The memory usage of a given fragment with vertex number `V`, edge number `E`, original | ||
ID type `OID_T` and internal ID type `VID_T` can be | ||
estimated as: | ||
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- Indexers: | ||
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- with flatten hashmap: `(sizeof(OID_T) + sizeof(VID_T) + sizeof(uint8_t)) * V / load_factor`; | ||
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From the observation in our practices, the `load_factory` is usually within the range | ||
of `[0.4, 0.5]`. | ||
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- with perfect hashmap: `(sizeof(OID_T) * V) * (1 + overhead)`. | ||
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In practice the `overhead` is usually within the range of `[0.15, 0.2]`. | ||
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- Topologies: | ||
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- incoming edges: `(sizeof(VID_T) + sizeof(size_t)) * E + sizeof(size_t) * (V+1)`; | ||
- outgoing edges: same as incoming edges, `(sizeof(VID_T) + sizeof(size_t)) * E + sizeof(size_t) * (V+1)`. | ||
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- Properties: | ||
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- edge properties: depends on how many edge properties you have. | ||
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In GraphScope, by default the an extra column `edge_id` property (of type `int64_t`) | ||
will be generated and added to the edge table as a unique identifier for each edge. | ||
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- vertex properties: depends on how many vertex properties you have. | ||
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In GraphScope, by default the original vertex ID is kept as a property in the vertex table | ||
as well. | ||
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Optimizing Memory Usage | ||
----------------------- | ||
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Based on the above analysis, we summary the optimization tips of reducing fragment memory | ||
footprint as follows: | ||
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- Optimizing indexers: | ||
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- Use perfect hashmap. It is not the default option but can be enabled by the argument | ||
`use_perfect_hash=True` in `graphscope.g()` and `graphscope.load_from()`. | ||
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As analyzed above, the perfect hashmap can reduce the memory footprint of vertex map | ||
for a really large margin. | ||
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- Use local vertex map. GraphScope internally has two kinds of vertex map implemented, the | ||
former is called `GlobalVertexMap` which stores all vertices in all fragments in the | ||
indexer, the later is called `LocalVertexMap` which only stores related vertices (vertices that | ||
has edges between inner vertices of current fragment) in the indexer. | ||
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The `LocalVertexMap` is not the default option but can be enabled by the argument | ||
`vertex_map="local"` in `graphscope.load_from()`. The `LocalVertexMap` is suitable for | ||
graphs which will scales to many nodes (e.g., dozens or hundreds of workers), but it | ||
does has some limitations on the flexibility that can only used when loading graphs using | ||
`graphscope.load_from()` and repeatedly `add_vertices/edges()` are not supported. | ||
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- Optimizing topologies: | ||
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- GraphScope supports options `compact_edges=True` in `graphscope.g()` and `graphscope.load_from()` | ||
to compact the `ie_lists` and `oe_lists` arrays using delta and varint encoding. Such compression | ||
can half the memory footprint of the topology part, but has overhead in computation during | ||
traversing the fragment that can up to `20%`. | ||
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- Optimize properties: | ||
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- The generation of `edge_id` column in the edge tables can be avoided by the argument | ||
`generated_eid=False` in `graphscope.g()` and `graphscope.load_from()`. This helps a | ||
a lot (saves `sizeof(size_t) * E`) if your edges doesn't much many properties and you | ||
only need to run efficient analytical jobs. | ||
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Note that if you intend to run interactive queries on the graph, the argument `generated_eid` | ||
must be `True`. | ||
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- The preservation of `vertex_id` column in the vertex tables can be avoided by the argument | ||
`retain_oid=False` in `graphscope.g()` and `graphscope.load_from()`. It helps not very much | ||
(saves `sizeof(OID_T) * V`) but the gain can be more significant if your graph has low `E/V` | ||
ratio (graphs has many vertices and not so many edges). | ||
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Note that if you intend to run interactive queries on the graph, the argument `retain_oid` | ||
must be `True`. | ||
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Optimizing Performance of Graph Analytics | ||
----------------------------------------- | ||
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GraphScope supports analytical applications on both `ArrowFragment` graphs with many vertex | ||
labels, edge labels, and properties, as well as `ArrowProjectedFragment` graphs with only | ||
one vertex label, one edge label, and at most one property for each vertex and edge. | ||
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- The analytical applications on `ArrowFragment` requires an implicit "flatten" process to | ||
make it a `ArrowFlattenFragment`. | ||
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The `ArrowFlattenFragment` can be thought as a "view" on the property graph `ArrowFragment`. | ||
It is mainly for compatibility purpose and has performance penalty for traversing. | ||
In practice if the performance of analytical applications is critical, flatten fragments | ||
should be avoid and projected fragments should be used instead. | ||
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- The analytical applications on `ArrowProjectFragment` requires an implicit "project" process | ||
to create the `ArrowProjectedFragment`. This process involves traversing the edges and | ||
generating a new `offsets` arrays. | ||
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To optimizing the run time in cases where you need to run many different algorithms on the | ||
same graph using the same projection settings, it is preferred to project the fragment | ||
explicitly to `ArrowProjectFragment` first to avoid the overhead of the "project" process. i.e., | ||
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Instead of: | ||
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```python | ||
g = .... # fragment that can be implicit projected | ||
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r1 = sssp(g, src=1) | ||
r2 = pagerank(g) | ||
r3 = wcc(g) | ||
... | ||
``` | ||
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You should first project it explicitly: | ||
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```python | ||
g = .... # fragment that can be implicit projected | ||
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projected_g = g._project_to_simple() | ||
r1 = sssp(projected_g, src=1) | ||
r2 = pagerank(projected_g) | ||
r3 = wcc(projected_g) | ||
``` | ||
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When apply analytical algorithms on `ArrowFragment`, if (1) it has only one vertex label, (2) | ||
it has only one edge label, and (3) each vertex and edge has at most one property, then | ||
the `ArrowProjectedFragment` will be generated, otherwise, the `ArrowFlattenFragment` will be used. | ||
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[1]: https://github.com/v6d-io/v6d/blob/main/modules/graph/fragment/arrow_fragment.vineyard-mod |