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CHANGELOG 0.2.0
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alexcui03 committed Jan 18, 2019
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6 changes: 3 additions & 3 deletions CHANGELOG
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---------------------------------------------------------------------------------------------------
Version: 0.2.0.515
Version: 0.2.0.515 | 0.2.0
Date: 2019.1.18
Source:
- Added function to Logger in template function.
Expand Down Expand Up @@ -136,7 +136,7 @@ Features:
- Now the project can be run.
- The first executable program on win_x86_64.
Bugfixes:
- Fixed some blocks doesn��t redraw while changing block tabs.[bug#6]
- Fixed some blocks doesn't redraw while changing block tabs.[bug#6]
- Fixed the position of the block in block view with index greater than 2 error.[bug#11]
Source:
- Now output assembly file for debugging.[compiler#msvc]
Expand Down Expand Up @@ -178,4 +178,4 @@ Features:
- Block drawing(BODY_BLOCK).
- Script category tab drawing.
- Menu bar painting.
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88 changes: 88 additions & 0 deletions CHANGELOG.RELEASE
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====================================================================================================
Version: 0.2.0
Date: 2019.1.18
Features:
- Added loading for image resource.[build-418]
- Added class for plugin information.[build-419]
- Added information widget to menu bar.[build-419]
- Added default costume(test only).[build-435]
- Changed key 'Log' to 'Info'.[build-514]
- Changed key 'Log' for 'DumpInfo' to 'Error'.[build-514]
- Changed class for plugin information.[build-420]
- Deleted default sprite creating.[build-514]
- Deleted TestSprite.[build-424]
- Now add a new empty sprite was enabled.[build-424]
- Each sprite has their own blocks.[build-424]
Bugfixes:
- Fixed the position of blocks that is in edit area is not true when changed showing object.[bug#21][build-514]
- Fixed the program crash when release a block if the sprite changes.[bug#23][build-514]
- Fixed the program crash when click the same sprite item.[bug#24][build-514]
- Fixed the program crash when change current sprite after creating new sprites.[bug#25][build-514]
Source:
- Added compile flags for c++ standard.[build-420]
- Added marco '_HAS_CXX17'.[build-420]
- Added function to Logger in template function.[build-514, build-515]
- Changed c++ standard to ISO/IEC 14882:2017.[build-420]
- Changed namespace 'std::experiment::filesystem' to 'std::filesystem'.[build-420]
- Changed some compile flags.[build-424]
- Deleted some function in Logger.[build-514, build-515]
====================================================================================================
Version: 0.1.0
Date: 2018.12.25
Features:
- Added button to show information of sprite.[build-413]
- Added cpu status output to crasher.[cpu#amd64, os#windows][build-392]
- Added GUI to show sprite's information.[build-370]
- Added API for decode YAML data.[build-370]
- Added translation file for language type.[build-346]
- Added translation enable option file.[build-346]
- Added StagePart and SpritePart to StageArea.[build-346]
- Added ui of SpritePart_Topbar.[build-346]
- Added action for inserting a block between two blocks.[build-313]
- Added dump file making if program crashed.[build-313]
- Added function for catching unhandled exception.[build-313]
- Added function to blocks.[build-307]
- Added TestSprite for testing program.[build-307]
- Added Test block: add 10 to x.[build-307]
- Added Test block: sub 10 to x.[build-307]
- Added Test block: add 10 to y.[build-307]
- Added Test block: sub 10 to y.[build-307]
- Changed size of EditArea.[build-370]
- Changed block's source.[build-392]
- Changed StageArea top-left and top-right bold radius into 8px.[build-346]
- Changed bold radius of start button and stop button into 8px.[build-346]
- Changed calling resize function of some widgets into resizeEvent function.[build-346]
- Changed translation file into YAML file.[build-346]
- Changed title of "Zilsh" into "Zilch".[build-346]
- Set default style as Fusion(some system may not support).[build-370]
- Each translation file must have key "current_lang" to show that what language is.[build-346]
- Print logs to log file if the program crashed, including calling stack, source file.[build-313]
- Block can be connect if their position are lower than (30, 30).[build-294]
- Main frame of widgets.[build-210]
Bugfixes:
- Fixed block copy all time.[bug#1][build-255]
- Fixed block position error while moving.[bug#2][build-255]
- Fixed block cannot be dragged after the block was copied.[bug#3][build-276]
- Fixed block's position is wrong after the block was copied.[bug#4][build-276]
- Fixed block's offset vector is [0, 0] after the block was copied.[bug#5][build-276]
- Fixed some blocks doesn't redraw while changing block tabs.[bug#6][build-307]
- Fixed block in edit area but contains in main widget.[bug#7][build-294]
- Fixed the block cannot be dragged after the block was copied.[bug#9][build-408]
- Fixed the position of the block in block view with index greater than 2 error.[bug#11][build-307]
- Fixed sometimes the program will crash while inserting or moving blocks.[bug#13][build-408]
- Fixed the program crash when deleting a block.[bug#15][build-408]
- Fixed the program crash when dragging a block.[bug#16][build-408]
- Fixed the program crash when releasing a block.[bug#17][build-408]
- Fixed the program crash when run project.[bug#18][build-408]
- Fixed the program crash when moving a block.[bug#19][build-408]
Source:
- Added jsdoc for some funtions.[build-346]
- Added compiler option /WA on msvc and -Werror on gcc, the compiler will make warnings as errors.[build-408]
- Added destructor to some of functions.[build-417]
- Added defines PLATFORM_X86_64, PLATFORM_X86 for compiling.[build-313]
- Added defines PLATFORM_WINDOWS, PLATFORM_LINUX for compiling.[build-313]
- Added VERSION for executable file information.[build-313]
- Changed block's function calling.[build-413]
- Deleted unsed signals and slots.[build-413]
- Deleted resource file.[build-408]
====================================================================================================

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