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Buggy status bar rendering in 0.6.6 #494

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BastiDood opened this issue Aug 10, 2023 · 5 comments
Closed

Buggy status bar rendering in 0.6.6 #494

BastiDood opened this issue Aug 10, 2023 · 5 comments

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@BastiDood
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status bar shows split rendering of command mode and normal mode which ends up reading as "cormal" mode

Since 0.6.6, the status bar doesn't seem to update correctly anymore. May it be mode switching, LSP messages, packer.nvim update screens, or even scrolling through text: the status bar does not update. And when it does in specific occasions (such as that in the screenshot above where I simply pressed : to go from normal mode to command mode), the updates are partial.

Most interestingly, this appears to have been previously reported and fixed in #478, but as seen in the screenshot above, the bug still persists.

Note
I run Goneovim 0.6.6 for Windows.

@akiyosi
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akiyosi commented Aug 10, 2023

@BastiDood
Hi :)
Thanks for the report.
I could not reproduce the problem in my environment, but I have fixed the code that I believe is related to this issue.
Does the following fixed binary solve the problem?

https://github.com/akiyosi/goneovim/actions/runs/5822863158

@BastiDood
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BastiDood commented Aug 10, 2023

Hello there! The build artifacts don't seem to be present in that workflow run.

Never mind, GitHub just took a while to load them.

@BastiDood
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Update: the fix worked perfectly! Thank you for the quick response. Will close this issue now. 🎉

@BastiDood
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Oh, I forgot to ask. When would be a great time to release the patch update for this? For the meantime, I've stuck with 0.6.5, but I'd like to receive the other bug fixes from 0.6.6 as well.

@akiyosi
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akiyosi commented Aug 11, 2023

Okey, I will release v0.6.7 soon.

akiyosi added a commit that referenced this issue Aug 12, 2023
Fixed a problem in which the drawing range of global grid was not set correctly. (#494)
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