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Make TextureAtlas::texture_handles pub instead of pub(crate) (#8633) #1

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2 changes: 1 addition & 1 deletion crates/bevy_sprite/src/texture_atlas.rs
Original file line number Diff line number Diff line change
Expand Up @@ -20,7 +20,7 @@ pub struct TextureAtlas {
/// The specific areas of the atlas where each texture can be found
pub textures: Vec<Rect>,
/// Mapping from texture handle to index
pub(crate) texture_handles: Option<HashMap<Handle<Image>, usize>>,
pub texture_handles: Option<HashMap<Handle<Image>, usize>>,
}

#[derive(Component, Debug, Clone, Reflect, FromReflect)]
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