Skip to content

adrg/libvlc-go

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

libvlc-go logo

Handcrafted Go bindings for libVLC and high-level media player interface

Build status pkg.go.dev documentation MIT license Awesome Go Buy me a coffee
Go report card GitHub contributors Discord channel GitHub open issues GitHub closed issues

The package can be useful for adding multimedia capabilities to applications through the provided player interfaces. It relies on Go modules in order to mirror each supported major version of libVLC.

Documentation for v3, which implements bindings for libVLC 3.X, can be found on pkg.go.dev.
Documentation for v2, which implements bindings for libVLC 2.X, can be found on pkg.go.dev.

libvlc-go media player libvlc-go screen recorder libvlc-go equalizer libvlc-go media discovery

Example applications:

Prerequisites

The libVLC development files are required. Instructions for installing the VLC SDK on multiple operating systems can be found on the wiki pages of this project.

Installation

In order to support multiple versions of libVLC, the package contains a Go module for each major version of the API. Choose an installation option depending on the version of libVLC you want to use.

libVLC v3.X

go get github.com/adrg/libvlc-go/v3

libVLC v2.X

go get github.com/adrg/libvlc-go/v2

# Build for libVLC < v2.2.0
go build -tags legacy

All versions above also work for projects which are not using Go modules. However, consider switching to modules.

Examples

Examples for all supported API versions can be found at https://github.com/adrg/libvlc-go-examples.

Usage

package main

import (
    "log"

    vlc "github.com/adrg/libvlc-go/v3"
)

func main() {
    // Initialize libVLC. Additional command line arguments can be passed in
    // to libVLC by specifying them in the Init function.
    if err := vlc.Init("--no-video", "--quiet"); err != nil {
        log.Fatal(err)
    }
    defer vlc.Release()

    // Create a new player.
    player, err := vlc.NewPlayer()
    if err != nil {
        log.Fatal(err)
    }
    defer func() {
        player.Stop()
        player.Release()
    }()

    // Add a media file from path or from URL.
    // Set player media from path:
    // media, err := player.LoadMediaFromPath("localpath/test.mp4")
    // Set player media from URL:
    media, err := player.LoadMediaFromURL("http://stream-uk1.radioparadise.com/mp3-32")
    if err != nil {
        log.Fatal(err)
    }
    defer media.Release()

    // Retrieve player event manager.
    manager, err := player.EventManager()
    if err != nil {
        log.Fatal(err)
    }

    // Register the media end reached event with the event manager.
    quit := make(chan struct{})
    eventCallback := func(event vlc.Event, userData interface{}) {
        close(quit)
    }

    eventID, err := manager.Attach(vlc.MediaPlayerEndReached, eventCallback, nil)
    if err != nil {
        log.Fatal(err)
    }
    defer manager.Detach(eventID)

    // Start playing the media.
    err = player.Play()
    if err != nil {
        log.Fatal(err)
    }

    <-quit
}

In action

A list of projects using libvlc-go, in alphabetical order. If you want to showcase your project in this section, please create a pull request with it.

  • Alio - Command-line music player with Emacs style key bindings.
  • Tripbot - An ongoing 24/7 slow-TV art project.

Stargazers over time

Stargazers over time

Contributing

Contributions in the form of pull requests, issues or just general feedback, are always welcome.
See CONTRIBUTING.MD.

Contributors: adrg, fenimore, tarrsalah, danielpellon, patknight, sndnvaps, karlpip.

Discord server

libvlc-go is part of the libVLC Discord Community server. Feel free to come say hello!

References

For more information see the libVLC documentation.

License

Copyright (c) 2018 Adrian-George Bostan.

This project is licensed under the MIT license. See LICENSE for more details.