This is my RayTracing framework based on Ray Tracing in One Weekend series of books on CUDA and modern C++.
Copies of the source are provided for you to check your work and compare against. If you wish to build the provided source, this project uses CMake. To build, go to the root of the project directory and run the following commands to create the debug version of every executable:
$ cmake -B build
$ cmake --build build
On Linux, from the terminal, run like this:
$ build/RayTracing
On Windows, run like this:
build\debug\RayTracing
- Install: CUDA
- Complete book series.