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Add empty Godot project for vox2godot tool
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acs committed Sep 28, 2020
1 parent 091d073 commit 5807eed
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Showing 5 changed files with 72 additions and 10 deletions.
20 changes: 10 additions & 10 deletions 3DCollisions/Collision.tscn
Original file line number Diff line number Diff line change
Expand Up @@ -9,21 +9,21 @@ bounce = 0.5
[sub_resource type="BoxShape" id=2]
extents = Vector3( 3, 0, 3 )

[sub_resource type="NoiseTexture" id=6]
[sub_resource type="NoiseTexture" id=3]

[sub_resource type="SpatialMaterial" id=5]
albedo_texture = SubResource( 6 )
[sub_resource type="SpatialMaterial" id=4]
albedo_texture = SubResource( 3 )

[sub_resource type="PlaneMesh" id=3]
material = SubResource( 5 )
[sub_resource type="PlaneMesh" id=5]
material = SubResource( 4 )
size = Vector2( 6, 6 )

[sub_resource type="NoiseTexture" id=7]
[sub_resource type="NoiseTexture" id=6]

[sub_resource type="SpatialMaterial" id=4]
[sub_resource type="SpatialMaterial" id=7]
albedo_color = Color( 0.341176, 0.858824, 0.196078, 1 )
roughness = 0.0
roughness_texture = SubResource( 7 )
roughness_texture = SubResource( 6 )

[node name="Collision" type="Spatial"]

Expand All @@ -37,8 +37,8 @@ physics_material_override = SubResource( 1 )
shape = SubResource( 2 )

[node name="MeshInstance" type="MeshInstance" parent="Floor"]
mesh = SubResource( 3 )
material/0 = SubResource( 4 )
mesh = SubResource( 5 )
material/0 = SubResource( 7 )

[node name="RigidBall1" parent="." instance=ExtResource( 1 )]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
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5 changes: 5 additions & 0 deletions vox2godot/default_env.tres
Original file line number Diff line number Diff line change
@@ -0,0 +1,5 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="ProceduralSky" id=1]
[resource]
background_mode = 2
background_sky = SubResource( 1 )
Binary file added vox2godot/icon.png
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34 changes: 34 additions & 0 deletions vox2godot/icon.png.import
Original file line number Diff line number Diff line change
@@ -0,0 +1,34 @@
[remap]

importer="texture"
type="StreamTexture"
path="res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex"
metadata={
"vram_texture": false
}

[deps]

source_file="res://icon.png"
dest_files=[ "res://.import/icon.png-487276ed1e3a0c39cad0279d744ee560.stex" ]

[params]

compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
23 changes: 23 additions & 0 deletions vox2godot/project.godot
Original file line number Diff line number Diff line change
@@ -0,0 +1,23 @@
; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters

config_version=4

_global_script_classes=[ ]
_global_script_class_icons={

}

[application]

config/name="vox2godot"
config/icon="res://icon.png"

[rendering]

environment/default_environment="res://default_env.tres"

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