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feat(editChannelPositions): add support for endpoint #1328

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Jun 7, 2022
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8 changes: 8 additions & 0 deletions index.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -840,6 +840,12 @@ declare namespace Eris {
}

// Guild
interface GuildChannelPosition {
id: string;
position: number;
lockPermissions?: boolean;
parentID?: string;
}
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interface CreateGuildOptions {
afkChannelID?: string;
afkTimeout?: number;
Expand Down Expand Up @@ -2282,6 +2288,7 @@ declare namespace Eris {
editCommand(commandID: string, command: ApplicationCommandStructure): Promise<ApplicationCommand>;
editCommandPermissions(guildID: string, commandID: string, permissions: ApplicationCommandPermissions[]): Promise<GuildApplicationCommandPermissions>;
editGuild(guildID: string, options: GuildOptions, reason?: string): Promise<Guild>;
editGuildChannelPositions(guildID: string, guildChannelPositions: GuildChannelPosition[]): Promise<void>;
editGuildCommand(guildID: string, commandID: string, command: ApplicationCommandStructure): Promise<ApplicationCommand>;
editGuildDiscovery(guildID: string, options?: DiscoveryOptions): Promise<DiscoveryMetadata>;
editGuildEmoji(
Expand Down Expand Up @@ -2711,6 +2718,7 @@ declare namespace Eris {
dynamicSplashURL(format?: ImageFormat, size?: number): string | null;
edit(options: GuildOptions, reason?: string): Promise<Guild>;
editCommand(commandID: string, command: ApplicationCommandStructure): Promise<ApplicationCommand>;
editChannelPositions(guildChannelPositions: GuildChannelPosition[]): Promise<void>;
editCommandPermissions(permissions: ApplicationCommandPermissions[]): Promise<GuildApplicationCommandPermissions[]>;
editDiscovery(options?: DiscoveryOptions): Promise<DiscoveryMetadata>;
editEmoji(emojiID: string, options: { name: string; roles?: string[] }, reason?: string): Promise<Emoji>;
Expand Down
24 changes: 24 additions & 0 deletions lib/Client.js
Original file line number Diff line number Diff line change
Expand Up @@ -1420,6 +1420,30 @@ class Client extends EventEmitter {
}).then((guild) => new Guild(guild, this));
}

/**
* Edit guild channels' positions. Note that channel position numbers are lowest on top and highest at the bottom.
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* @arg {String} guildID The ID of the guild
* @arg {Array<Object>} guildChannelPositions An array of [GuildChannelPosition] (https://discord.com/developers/docs/resources/guild#modify-guild-channel-positions)
* @arg {String} GuildChannelPosition[].id The ID of the channel
* @arg {Number} GuildChannelPosition[].position The new position of the channel
* @arg {Boolean} [GuildChannelPosition[].lockPermissions] Whether to sync the permissions with the new parent if moving to a new category
* @arg {String} [GuildChannelPosition[].parentID] The new parent ID (category channel) for the channel that is moved (only one channel can change category per request)
* @returns {Promise}
*/
editGuildChannelPositions(guildID, guildChannelPositions) {
const guild = this.guilds.get(guildID);
if(!guild) {
return Promise.reject(new Error(`Guild ${guildID} not found`));
}
guildChannelPositions.forEach((channelPosition) => {
const channel = guild.channels.get(channelPosition.id);
if(!channel) {
return Promise.reject(new Error(`Channel ${channelPosition.id} not found`));
}
});
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return this.requestHandler.request("PATCH", Endpoints.GUILD_CHANNELS(guildID), true, guildChannelPositions);
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}

/**
* Edit a guild application command
* @arg {String} guildID The guild id
Expand Down
13 changes: 13 additions & 0 deletions lib/structures/Guild.js
Original file line number Diff line number Diff line change
Expand Up @@ -616,6 +616,19 @@ class Guild extends Base {
return this._client.editGuild.call(this._client, this.id, options, reason);
}

/**
* Edit guild channels' positions. Note that channel position numbers are lowest on top and highest at the bottom.
* @arg {Array<Object>} guildChannelPositions An array of [GuildChannelPosition] (https://discord.com/developers/docs/resources/guild#modify-guild-channel-positions)
* @arg {String} GuildChannelPosition[].id The ID of the channel
* @arg {Number} GuildChannelPosition[].position The new position of the channel
* @arg {Boolean} [GuildChannelPosition[].lockPermissions] Whether to sync the permissions with the new parent if moving to a new category
* @arg {String} [GuildChannelPosition[].parentID] The new parent ID (category channel) for the channel that is moved (only one channel can change category per request)
* @returns {Promise}
*/
editChannelPositions(guildChannelPositions) {
return this._client.editGuildChannelPositions.call(this._client, this.id, guildChannelPositions);
}

/**
* Edit a guild application command
* @arg {String} commandID The command id
Expand Down