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Improve time to close scene with many 3D gizmos #65

Improve time to close scene with many 3D gizmos

Improve time to close scene with many 3D gizmos #65

Triggered via push August 18, 2024 23:50
Status Success
Total duration 53m 48s
Artifacts 14

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
1m 6s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🍏 iOS  /  Template (target=template_release)
9m 17s
🍏 iOS / Template (target=template_release)
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
8m 2s
🪲 Godot CPP / Build and test Godot CPP
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Annotations

2 warnings
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.

Artifacts

Produced during runtime
Name Size
android-editor
131 MB
android-template-arm32
64.7 MB
android-template-arm64
58.4 MB
godot-api-dump
406 KB
ios-template
37.1 MB
linux-editor-mono
72.9 MB
linux-template-minimal
17 MB
linux-template-mono
30.3 MB
macos-editor
93.5 MB
macos-template
44.8 MB
web-nothreads-template
22.7 MB
web-template
22.6 MB
windows-editor
60.2 MB
windows-template
30.5 MB