A simple wrapper around GLSLang/SpirV-Tools to compile GLSL to SpirV using Aardvark-style native depdencies.
cmake
and standard C/C++ build toolsdotnet
>= 6.0
buildnative.(sh|cmd)
(this might take a while)dotnet tool restore
dotnet build src/GLSLang.sln
simply edit RELEASE_NOTES.md
and push to master. The github actions will take care of building/publishing on nuget