hi, i'm Neo Zheng, a technical artist in Tencent Games.
i am also an open-source enthusiast and maintainer. i learned a lot from the open-source community and i love how collaboration and knowledge sharing happened through open-source.
📈 my github stats
📈 this week i work for
ShaderLab 36 mins ███████████████████████░░ 91.35 %
C# 3 mins ██░░░░░░░░░░░░░░░░░░░░░░░ 07.97 %
HLSL 0 secs ▒░░░░░░░░░░░░░░░░░░░░░░░░ 00.68 %
- Lighting Channels 使用及原理 - 2024-08-04
- 自然颜色混合与机器学习实践 - 2023-12-28
- Niagara 粒子排序探索 - 2023-11-19
- UE5 Nanite 原理 - 2023-08-23
- UE 破碎方案 - 2023-05-15