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NvCloth 1.1.6

Introduction

NvCloth is a library that provides low level access to a cloth solver designed for realtime interactive applications.

Features:

  • Fast and robust cloth simulation suitable for games
  • Collision detection and response suitable for animated characters
  • Low level interface with little overhead and easy integration

This version is a customized version for building in Visual Studio 2022.

Custom build with Visual Studio 2022

  • install visual studio 2022
  • install CUDA 11.6 (or other version, you should modify the CUDA version in ./NvCloth/scripts/locate_cuda.bat)
  • run the following script
./NvCloth/samples/CmakeGenerateProjects.bat
  • check visual studio project in NvCloth/samples/compiler/vc17win64-cmake folder
  • build in Visual Studio 2022, set SampleBase as StartUp project, debug

Documentation

See ./NvCloth/ReleaseNotes.txt for changes and platform support. See ./NvCloth/docs/documentation/index.html for the release notes, API users guide and compiling instructions. See ./NvCloth/docs/doxy/index.html for the api documentation.

PhysX / PxShared compatibility

Note that 1.1.6 is compatible with the same version of PxShared shipped with PhysX 4.0. Please use 1.1.5 if you are compiling it together with PhysX 3.4.

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