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Update GameManager.Debug to use EffectiveButtonMask instead of Button…
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…Mask
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wyrdough committed Jan 19, 2025
1 parent ef4f218 commit f4a17fa
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion Assets/Script/Gameplay/GameManager.Debug.cs
Original file line number Diff line number Diff line change
Expand Up @@ -307,7 +307,7 @@ private void PlayerDebug()

var engine = fiveFretPlayer.Engine;
text.AppendLine("State:");
text.AppendFormat("- Button mask: 0x{0:X2}\n", engine.ButtonMask);
text.AppendFormat("- Button mask: 0x{0:X2}\n", engine.EffectiveButtonMask);
text.AppendFormat("- Last button mask: 0x{0:X2}\n", engine.LastButtonMask);
text.AppendFormat("- Note was ghosted: {0}\n", engine.WasNoteGhosted);
text.AppendLine();
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