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This adds a basic built-in resource pack that adds ctm
Currently, the ctm is state based and only includes the normal glass, with ctm added for all relevant partial textures. This was easy to do as a proof-of-concept.
This may require Continuity for everything other than full faces, since I don't think Optifine properly supports namespaces.
Also, I have never dealt with a mod's source before, so I have no idea how this works. I just put the resource pack in the same place that Continuity puts their built-in packs, and I haven't yet looked into how to build it.
Stuff to do: