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Performance: Drag items via transform property to avoid layout and re-paints #33395

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merged 2 commits into from
Jul 16, 2021

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gwwar
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@gwwar gwwar commented Jul 13, 2021

Background

Our draggable component updates a drag chip by modifying top and left properties. This unfortunately forces the browser to go through layout > paint> and compositing steps which is expensive. As we can see in the profiler on trunk, we're both dropping frames and seeing layout shifts.

Changes in this PR update this to use transform instead which can skip layout and paint, to go straight to composite. We also add a throttle to reduce the number of fired drag events, and early escape if the mouse has not moved.

Our drop zone handlers are also causing major performance issues when dragging quickly. This will be handled in #33435

Videos below are taken with the Armando theme, using the "alternating rows with images and headings" pattern.

before after
Screen Shot 2021-07-14 at 2 33 23 PM Screen Shot 2021-07-14 at 2 26 17 PM

Testing Instructions

  • Verify that there are no regressions with dragging
  • When profiling verify that layout shifts are visible in trunk when dragging, but not visible in this branch. (See examples in video).

Profiling In Trunk

  • Notice how the layout shifts are coming from the draggable chip.
  • The lionshare of handling time is still taken up by dropzone in some cases. This will be addressed in a follow up.
trunk.mp4

Profiling in Branch

  • No more layout shifts visible from profiler
  • Dragging over multiple dropzones is still slow and will be addressed in a follow up.
branch.mp4

@gwwar gwwar added the [Type] Performance Related to performance efforts label Jul 13, 2021
@gwwar gwwar self-assigned this Jul 13, 2021
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Size Change: +28 B (0%)

Total Size: 1.07 MB

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@gwwar
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gwwar commented Jul 13, 2021

Playing around with the draggable + dropzone code, it feels like we have a few opportunities.

  • We can add a single listener that fires on document dragover to track if our mouse is moving quickly, or not (if the user is hovering). If the user is not hovering we can avoid trying to trigger all these dropzones from rendering/animating.
  • Providing a bigger drag hint + drop zone target would be a huge improvement. Maybe Add animations for insertion point, dropzone, and other elements #33132 would help with this.
  • Right now too many dragover events are firing. I'll continue to look for spots to throttle.
  • Since normally users can only drag one item onto a single droppable zone, it may make sense to convert logic to a global listener. The logic is currently a bit hard to follow (and likely more error prone with multiple child listeners).

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talldan commented Jul 14, 2021

I did some testing and the results seem good so far.

The blue drop zone indicators are noticeably quite delayed at updating position, so that might be something to improve. I think that's one of those things that needs to feel quite responsive, or the user will perceive it as slow, even if the code is well optimized.

Definitely a good idea to work on this iteratively, so if we can get some noticeable improvements with the Draggable first, we can ship that straight away.

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gwwar commented Jul 14, 2021

Definitely a good idea to work on this iteratively, so if we can get some noticeable improvements with the Draggable first, we can ship that straight away.

Sounds good, I can tidy up changes to pull out the draggable changes first (will set this to ready for review when I'm done). General dragging performance is still going to be pretty slow from the existing dropzone handlers, but the difference in removing those layout shifts should be visible from browser profiling.

I'll spin up a follow up draft to continue experimenting with drag intents.

y = event.clientY - 100;
// Can also be written as the affine transform: matrix( 0.5, 0, 0, 0.5, x, y ).
// Note that order matters, translate should be done before scale.
cloneWrapper.style.transform = `translate( ${ x }px, ${ y }px ) scale(0.5)`;
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Do we have any examples where we drag an item that's more than 700px? I was wondering if we still needed to handle this case.

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I think just about every interaction uses a draggable chip now rather than a clone of an element, so this is just here for consumers of the package.

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I'm quite tempted to rip out this case. Here's what it looks like in trunk with a draggable with a 701x701px square. Scaling to 50% of the original draggable isn't going to work with larger items, so folks will likely need to come up with a similar solution to what we went with.

The positioning also looks off, cursor at top left vs center (which I can fix, but would modify current behavior).

trunk_701px.mp4

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I tried removing this case in 9667539

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Hmm, yeah. It feels like it'd be better if it had a max size instead of reducing by 50%, but maybe that's to stop the drag image from being blurry.

Removing it seems ok, we can monitor to see if there's any negative feedback.

I imagine this was for large blocks, so the use case is more than likely no longer present.

@gwwar gwwar marked this pull request as ready for review July 14, 2021 21:40
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gwwar commented Jul 14, 2021

This one is ready for review 👍 I moved over other exploratory dropzone performance handling to #33435

Comment on lines 99 to 102
dragState.cursorLeft = e.clientX;
dragState.cursorTop = e.clientY;
dragState.x = nextX;
dragState.y = nextY;
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I wonder if it might be confusing updating the object properties in this way through an object reference. 🤔

Maybe here it could call an updateDragState function that makes the change to a ref defined by useRef or something. Not sure. I recall the previous version of this code being a bit hard to follow anyhow.

Any other ideas?

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I tried removing the dragState object in 9667539 removing the extra function.

Closures are pretty common in animation/drawing handlers (since we need to keep track of what happened in the last step vs the current step), but we could try to tidy up function signatures in a larger refactor. I'd maybe move that to a seperate PR though.

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Looks good so far. The removeEventListener issue was the only thing I spotted that seems like it needs to be fixed.

@gwwar gwwar force-pushed the try/transform-draggable branch 3 times, most recently from 634c518 to 998ff0d Compare July 15, 2021 17:45
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Thanks for working on this, lets get this in.

@talldan talldan merged commit b66e4c5 into trunk Jul 16, 2021
@talldan talldan deleted the try/transform-draggable branch July 16, 2021 04:51
@github-actions github-actions bot added this to the Gutenberg 11.2 milestone Jul 16, 2021
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