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- Added flag MapFieldFromUnseparatedSlot for slots containing mixed types of tiles without zero-separators between them. This tiles cannot be randomized. - Fixed flag assignment when changing the tile assigned to a map field. - Reworked generation of tiles sets (all/first of type only/solid). - Icon palette (available for map editing) moved to a separate class. Editor's slider usage for icons palette reworked also. The corresponding obsolete user interface code was removed. - Enabled the ability to mark/unmark tiles as decorative so that they don't change automatically when editing neighboring tiles later. - Variables and methods responsible for editing map fields have been moved to CEditor. - Random map generator moved to CEditor; - Reworked current brush apply; - Cleanup CBrushControlsUI;
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