Releases: WOFTNW/Dreamvisitor
2.15.0
- Added the
/velocity
command anddreamvisitor.velocity
permission to apply velocity to entities. - Added the
wither
WorldGaurd flag. When denied, it notifies players with a message when a Wither spawn is attempted. - Added missing config keys to the
/dreamvisitor manage
command. - Changed the
/schedulerestart
command to/autorestart
, which now uses embeds and replies to the initial autorestart command message when the server is restarting. - Fixed an issue where
resourcePackRepo
was ignored.
The following is added to config.yml
:
# The message sent if a Wither is built in a region where the wither flag is denied.
# Default: "Withers cannot be spawned here. You can only spawn Withers in the Wither chamber."
noWitherNotice: "Withers cannot be spawned here. You can only spawn Withers in the Wither chamber."
2.14.1
- Added a toggle for Flight Mode activation in user settings (
/dvset
). - Energy is now reset upon death.
- The energy bar is now hidden while in Creative Mode or Spectator Mode.
- Fixed an issue where energy would be depleted in Spectator Mode.
- Fixed an issue where flight would stop working after dying or changing worlds while exhausted.
2.14.0
Added the flight system.
The dragon flight system is available to all players with the dreamvisitor.fly
permission, which is granted by default. It allows players in survival or adventure mode to fly at half speed for a limited amount of time determined by their energy usage.
When not full, energy usage is shown at the top of the screen using a boss bar. It is consumed when a player is moving in flight mode. The exact consumption depends on how fast the player is moving and whether they are rising or not.
For example, no energy is consumed if a player hovers mid-air. Some energy is consumed when a player moves on the X and Z axis or up on the Y axis. Energy depletes most quickly when moving and rising at the same time.
When energy is entirely depleted, the player is forcibly set into glide mode and must wait for their energy to regenerate to a certain point to enter flight mode again.
Energy is always regenerated when a player is not in flight mode.
While in flight mode, players emit the ENTITY_ENDER_DRAGON_FLAP sound on a constant interval.
At any point in flight mode, a player can double-tap the jump button to switch to glide mode. Glide mode enables elytra movement and controls, even if the player is not wearing an elytra. Energy regenerates in glide mode.
The region flag dragon-flight will not allow players to enter flight mode if it is denied. Behavior is normal if the flag is not set or is allowed. Players who enter a region with the flag denied will be forcibly removed from flight mode.
In creative mode, flight speed is reset to normal, energy always regenerates, and switching out of flight mode does not enable glide mode.
2.13.12
/resourcepackupdate
will now update the server resource pack URL from the latest release of a GitHub repository./resourcepackupdate
will now schedule a server restart./resourcepackupdate
will now use UTF-8 encoding, which fixes parsing issues with certain characters, particularly those used to define color codes in the MOTD.
2.13.5
Full Changelog: 2.13.2...2.13.5
2.13.2
Full Changelog: 2.13.1...2.13.2
2.13.1-hotfix-6
Full Changelog: 2.13.1-hotfix-5...2.13.1-hotfix-6
v2.13.1-hotfix-5
Full Changelog: 2.13.1-hotfix-4...2.13.1-hotfix-5
v2.13.1-hotfix-4
Full Changelog: 2.12.1-hotfix-3...2.13.1-hotfix-4
v2.13.1-hotfix-3
Full Changelog: 2.13.1-hotfix-2...2.13.1-hotfix-3