Generating synthetic data, using PASCAL VOC and YOLO annotation formats
git clone -b 4.22 [email protected]:EpicGames/UnrealEngine.git
cd UnrealEngine
./Setup.sh
./GenerateProjectFiles.sh
make
For more info vist Building on Linux.
sudo apt-get install git-lfs
git-lfs install
For more info visit Git LFS
Clone repository:
git clone [email protected]:VertexStudio/Synthetic.git
Environment variables:
export UE4_ROOT=/path/to/UE4.22
export UE4_SYNTHETIC=/path/to/Synthetic
Generate project files and build
cd $UE4_SYNTHETIC
git lfs pull
./generate.sh
./build.sh
Run:
./run_editor.sh