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VPC (/ninja) does not compile *.c files using
cc
, uses cxx
instead
#774
opened Feb 24, 2025 by
Alex-gnzl
engine.dll crashes when running the game using custom launcher
#771
opened Feb 23, 2025 by
theOneTrueFunniBoi
"client.dll is not a valid Win32 Application" despite solutions from issue 615 and issue 671
#763
opened Feb 23, 2025 by
KDeveloperGW
[cleanup] Global g_pBSPHeader pointer points to destroyed stack variable after WriteBSPFile completition
#758
opened Feb 23, 2025 by
dimhotepus
[bug] zip_utils CZipFile m_AlignmentSize is unsigned int but scanf'ed as signed one
#756
opened Feb 23, 2025 by
dimhotepus
[bug] Use of uninitialized buffer in vvis when loading vvis command line from cfg/commandline.cfg
#754
opened Feb 23, 2025 by
dimhotepus
[bug] Buffer overflow when building portal file name from command line argument in vvis's RunVVis
#749
opened Feb 23, 2025 by
dimhotepus
[bug] mathlib/ssemath.h RotateRight is implemented incorrectly (actually same as RotateLeft)
#747
opened Feb 23, 2025 by
dimhotepus
[bug] CScratchPad3D's CBaseCommand heap allocated children leak due to a missed virtual destructor
#745
opened Feb 22, 2025 by
dimhotepus
x64 debug build does not work because of uninitialized variable
#730
opened Feb 21, 2025 by
PiMoNFeeD
It closes directly when im launching the game even on the original .exe file
#717
opened Feb 21, 2025 by
Abdoujumper
[Dedicated Server] Dedicated Server depots not containing 64 bit server launchers
#713
opened Feb 21, 2025 by
Myknakryu
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