-
Notifications
You must be signed in to change notification settings - Fork 1
Game Regimes (Modes)
Willhelm Sokolov edited this page Jan 1, 2019
·
3 revisions
Defend the given area(s) that consist of buildings, objects, allies. Enemies come in waves (hordes).
Find, reach, and annihilate given targets (objects, enemies, buildings).
Escort ally (transport units/objects/persons) from point A to point B where enemies’ ambushes will be the main obstacle.
The main goal is to find (retrieve) some unique item (not to confuse with Collectibles) for Church, overcoming opposition from enemies, and/or puzzles. It should be doable by one player; probably, we’ll need to have several complexity levels for a given number of players (with min-max).