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Game Regimes (Modes)

Willhelm Sokolov edited this page Jan 1, 2019 · 3 revisions

Game Modes/Missions

Defense

Defend the given area(s) that consist of buildings, objects, allies. Enemies come in waves (hordes).

Search & Destroy

Find, reach, and annihilate given targets (objects, enemies, buildings).

Bounty

Sabotage

Hunting (ordinary)

Escort

Escort ally (transport units/objects/persons) from point A to point B where enemies’ ambushes will be the main obstacle.

Recover Artifact

The main goal is to find (retrieve) some unique item (not to confuse with Collectibles) for Church, overcoming opposition from enemies, and/or puzzles. It should be doable by one player; probably, we’ll need to have several complexity levels for a given number of players (with min-max).

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