Minimal Playable Product
What we want to achieve as a first step is...
Co-op game
A number of players can connect to a dedicated server and play with each other in a single session/world
Goal
The main goal is to kill enemies. From the game design perspective, players are bounty/monster hunters.
Content
Bots
[At least] two types of enemies to shoot: aggressive (will attack on sigh…
What we want to achieve as a first step is...
Co-op game
A number of players can connect to a dedicated server and play with each other in a single session/world
Goal
The main goal is to kill enemies. From the game design perspective, players are bounty/monster hunters.
Content
Bots
[At least] two types of enemies to shoot: aggressive (will attack on sight) and fearful (will run on sight)
Weapons
AKS-74U, G-67 grenade, M-9 knife
Tactical-based Shooting
Reloading is not arcade-like but rather magazine-based. Weapon damage is lethal: 2-3 shots is usually enough for bots and players.
Think of S.W.A.T. series or Takedown: Red Sabre.