Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Move physics/sensor tests that fail in edit mode depending on what's in the scene to playmode tests. #5162

Merged
merged 1 commit into from
Mar 19, 2021

Conversation

surfnerd
Copy link
Contributor

@surfnerd surfnerd commented Mar 19, 2021

Proposed change(s)

Move Edit Mode tests that fail based on what's in the scene to Play Mode tests.
This change allows us to run tests without changing the scene we are in.

Types of change(s)

  • Quality of Life

Checklist

  • Added tests that prove my fix is effective or that my feature works

@surfnerd surfnerd self-assigned this Mar 19, 2021
@surfnerd surfnerd requested a review from chriselion March 19, 2021 08:17
@surfnerd surfnerd enabled auto-merge March 19, 2021 08:29
@surfnerd surfnerd disabled auto-merge March 19, 2021 08:29
@surfnerd surfnerd enabled auto-merge (squash) March 19, 2021 16:42
@surfnerd surfnerd merged commit 6106277 into main Mar 19, 2021
@delete-merged-branch delete-merged-branch bot deleted the develop-playmode-tests branch March 19, 2021 16:50
@github-actions github-actions bot locked as resolved and limited conversation to collaborators Mar 19, 2022
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants