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1 change: 1 addition & 0 deletions com.unity.netcode.gameobjects/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,7 @@ Additional documentation and release notes are available at [Multiplayer Documen

### Fixed

- Fixed initial `NetworkTransform` spawn, ensure it uses world space. (#3361)
- Fixed issue where `AnticipatedNetworkVariable` previous value returned by `AnticipatedNetworkVariable.OnAuthoritativeValueChanged` is updated correctly on the non-authoritative side. (#3322)

### Changed
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Original file line number Diff line number Diff line change
Expand Up @@ -2785,7 +2785,7 @@ public override void OnNetworkSpawn()

Initialize();

if (CanCommitToTransform && UseHalfFloatPrecision)
if (CanCommitToTransform)
{
SetState(GetSpaceRelativePosition(), GetSpaceRelativeRotation(), GetScale(), false);
}
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