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Purpose of this PR

Removed Burst package dependency from URP.
Burst is only required for the CPU based tiled deferred, which is currently not exposed.
It can be added back at a later stage when there is no issue with Burst with standalone player anymore and the tiled deferred renderer is ready.


Testing status

Manual Tests: What did you do?

  • [ X ] Opened test project + Run graphic tests locally

Yamato: (Select your branch):
https://yamato.prd.cds.internal.unity3d.com/jobs/902-Graphics

@kaychang-unity kaychang-unity requested a review from a team as a code owner June 9, 2020 17:57
@kaychang-unity kaychang-unity requested a review from ellioman June 9, 2020 17:57
@ellioman ellioman merged commit e2b8d40 into master Jun 10, 2020
@ellioman ellioman deleted the universal/remove-burst branch June 10, 2020 10:54
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4 participants