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19 changes: 9 additions & 10 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -6,16 +6,6 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.

## [14.0.0] - 2021-11-17

### Fixed
- Fixed default value of "Distortion Blur" from 1 to 0 according to the doc.

### Changed
- Converted most TGA textures files to TIF to reduce the size of HDRP material samples.
- Changed sample scene in HDRP material samples: add shadow transparency (raster, ray-traced, path-traced).
- Support for encoded HDR cubemaps, configurable via the HDR Cubemap Encoding project setting.
- The rendering order of decals that have a similar draw order value was modified. The new order should be the reverse of the previous order.
- The Sky System now uses Render Graph for improved memory usage.

### Fixed
- Fixed some XR devices: Pulling camera world space position from mainViewConstants instead of transform.
- Fixed Xbox Series X compilation issue with DoF shader
Expand Down Expand Up @@ -64,6 +54,15 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fixed default value of "Distortion Blur" from 1 to 0 according to the doc.
- Fixed Transparent Depth Pre/Post pass by default for the built-in HDRP Hair shader graph.
- Fixed build warnings due to the exception in burst code (case 1382827).
- Fixed SpeedTree graph compatibility by removing custom interpolators.
- Fixed default value of "Distortion Blur" from 1 to 0 according to the doc.

### Changed
- Converted most TGA textures files to TIF to reduce the size of HDRP material samples.
- Changed sample scene in HDRP material samples: add shadow transparency (raster, ray-traced, path-traced).
- Support for encoded HDR cubemaps, configurable via the HDR Cubemap Encoding project setting.
- The rendering order of decals that have a similar draw order value was modified. The new order should be the reverse of the previous order.
- The Sky System now uses Render Graph for improved memory usage.

## [13.1.2] - 2021-11-05

Expand Down
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