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Revert Automatic Intermediate Texture handling #6275
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Revert Automatic Intermediate Texture handling #6275
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phi-lira
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LGTM. Main convern I think this will pass package validation on master but will fail on backport PR.
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Hello Peter, |
This reverts commit 5b3af78. # Conflicts: # com.unity.render-pipelines.universal/Runtime/UniversalRendererData.cs
…for compatibility purpose. (#7077) * Revert "Revert Automatic Intermediate Texture handling (#6275)" This reverts commit 5b3af78. # Conflicts: # com.unity.render-pipelines.universal/Runtime/UniversalRendererData.cs * * Updated the default behavior for IntermediateTextureMode. Now URP project sets the mode to Always by default assuming no render feature support rendering directly to back buffer. User could manually set this mode to Auto for better performance. * * Added yflip handling in SSAO. * Updated to use RTHandle instead of render target identifier.
…for compatibility purpose. (#7077) * Revert "Revert Automatic Intermediate Texture handling (#6275)" This reverts commit 5b3af78. # Conflicts: # com.unity.render-pipelines.universal/Runtime/UniversalRendererData.cs * * Updated the default behavior for IntermediateTextureMode. Now URP project sets the mode to Always by default assuming no render feature support rendering directly to back buffer. User could manually set this mode to Auto for better performance. * * Added yflip handling in SSAO. * Updated to use RTHandle instead of render target identifier.
Purpose of this PR
This PR reverts #5297 due to compatibility issues.