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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -28,6 +28,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Added a Falloff Mode (Linear or Exponential) in the Density Volume for volume blending with Blend Distance.
- Added support for screen space shadows (directional and point, no area) for shadow matte unlit shader graph.
- Added support for volumetric clouds in planar reflections.
- Added an error message when trying to use disk lights with realtime GI (case 1317808).

### Fixed
- Fixed Intensity Multiplier not affecting realtime global illumination.
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Original file line number Diff line number Diff line change
Expand Up @@ -222,6 +222,9 @@ static void DrawGeneralContent(SerializedHDLight serialized, Editor owner)
case AreaLightShape.Disc:
if (!serialized.settings.isCompletelyBaked)
EditorGUILayout.HelpBox("Disc Area Lights are baked only.", MessageType.Error);
// Disc lights are not supported in Enlighten
if (!Lightmapping.bakedGI && Lightmapping.realtimeGI)
EditorGUILayout.HelpBox("Disc Area Lights are not supported with realtime GI.", MessageType.Error);
break;
}
}
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