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c23b7fb
Squashed commits for 19.4's ST8 support
tian-unity Mar 10, 2021
b2432ce
Add wind enable/disable toggle to HD ST8 shader.
tian-unity Mar 12, 2021
18d438e
Fixup URP SpeedTree8 shader. Hookup GI for both ST8 shaders.
tian-unity Mar 12, 2021
8db44ce
Update HD ST8 test scene to test various wind qualities and wind enable
tian-unity Mar 12, 2021
0bb3f6b
Fix double-sided setting on billboard materials.
tian-unity Mar 12, 2021
c3841df
Remove redundant keyword enable per review.
tian-unity Mar 12, 2021
82a7763
Remove unused keyword from HD ST8
tian-unity Mar 12, 2021
3e5648c
Updated changelogs for SpeedTree8 addition.
tian-unity Mar 12, 2021
6e51328
Add ST8 shadergraphs to HD and Universal, including supporting
tian-unity Mar 17, 2021
ea5ff81
Fixup SpeedTree8 test rename
tian-unity Mar 18, 2021
800b575
Add reference images for linuxeditor/vulkan
tian-unity Mar 18, 2021
cc3a3dc
Fixup LOD0 material misassignment
tian-unity Mar 18, 2021
639e070
Clean up renamed HDLitGUI
tian-unity Mar 18, 2021
0d3339d
Update reference images from first 10.x.x yamato runs. (Darker shadows)
tian-unity Mar 19, 2021
77eef1d
Merge hue variation, crossfade, and seam blending into
tian-unity Mar 22, 2021
a609ce3
Modify hue variation subgraph to match handwritten ST8 shader
tian-unity Mar 22, 2021
1246c5c
Add lerp hue variation behavior for backwards compatibility. Only expose
tian-unity Mar 22, 2021
784d3ad
Format files that need it
tian-unity Mar 22, 2021
3ee9007
Update reference images after fixing frame wait time for HD ST8 test
tian-unity Mar 22, 2021
04f4a31
Hook up GI and subsurface scattering in handwritten SpeedTree8 Universal
tian-unity Mar 23, 2021
c5261ae
Update test materials to use a diffusion profile. Set thickness to 100
tian-unity Mar 23, 2021
9f4c551
Grab default foliage diffusion profile when importing or upgrading an…
tian-unity Mar 24, 2021
a683c71
Remove subsurface enable from ST8 shader. Update ST8 test scene to use
tian-unity Mar 24, 2021
19584ec
Remove wait time from HD ST8 test
tian-unity Mar 24, 2021
fbc51be
Modulate subsurface with _SubsurfaceIndirect property
tian-unity Mar 24, 2021
a977bd2
Fix SpeedTree8 subsurface per feedback
tian-unity Mar 25, 2021
61dda9c
Update reference images for HD ST8 test after changing to foliage dif…
tian-unity Mar 25, 2021
1f30118
Update SpeedTree8 shader to sample shadowmap when attenuating direct
tian-unity Mar 25, 2021
eddeef1
Update shadergraph changelog after refactoring subshadergraphs for ST8.
tian-unity Mar 25, 2021
b96901a
Fix hue variation randomization to work with HD's camera relative
tian-unity Mar 26, 2021
7b95ef5
Change default Subsurface color to black from white
tian-unity Mar 26, 2021
a3510de
Fix URP shadergraph default subsurface color and texture
tian-unity Mar 26, 2021
7170b90
Update HDRP reference images once more- trunks are a slightly different
tian-unity Mar 26, 2021
de38c0b
Update failing tests after handwritten ST8 shader was updated.
tian-unity Mar 30, 2021
f755938
Set alpha to 0 on billboard backfaces
tian-unity Mar 30, 2021
6e8a901
Update HD ST8 shadergraph after billboard subshadergraph was modified
tian-unity Mar 30, 2021
6191c5b
Normalize view direction when calculating subsurface
tian-unity Apr 5, 2021
7f19a82
Convert floats to sliders. Add a Diffusion profile property so that it
tian-unity Apr 6, 2021
c29ee75
Incorporate docs feedback
tian-unity Apr 6, 2021
c84d140
Fix HD ST8 test material diffusion profiles after diffusion profile
tian-unity Apr 6, 2021
b22e9fc
Docs feedback on changelogs
tian-unity Apr 7, 2021
3fd420c
Merge branch '10.x.x/release' into 10.x.x/speedtreesg
nerites Apr 7, 2021
6f779e6
Clean up redundant GGX code in SpeedTree8Passes. Add comment to
tian-unity Apr 7, 2021
54d4a3f
Renamed LODCrossfade to make clear its relation to the core
tian-unity Apr 7, 2021
a1630f2
Docs changes.
tian-unity Apr 8, 2021
c9e332d
Test universal iphone failure
tian-unity Apr 8, 2021
fe99686
Docs changes
tian-unity Apr 9, 2021
282aaa6
Only generate camera motion vectors when importing ST8 asset to SRP.
tian-unity Apr 12, 2021
4393508
Clean up ST8 shader warnings where possible
tian-unity Apr 16, 2021
a47db31
Update HD ST8 ref images after adding an abs() to subsurface calculation
tian-unity Apr 19, 2021
8423002
Merge branch '10.x.x/release' into 10.x.x/speedtreesg
nerites Apr 19, 2021
8befd68
Merge branch '10.x.x/release' of https://github.com/Unity-Technologie…
tian-unity Jun 2, 2021
39dfb3c
Update HDRP Metal reference screenshots 1601_TerrainLit
sebastienlagarde Jun 3, 2021
8f1037b
Revert "Update HDRP Metal reference screenshots 1601_TerrainLit"
sebastienlagarde Jun 3, 2021
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