[Yamato] Enable cache server for standalone build jobs #3106
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Purpose of this PR
Example of timing difference:
URP build for Windows DX11 before cache server = 2 hours
After cache server 20 minutes
Testing status
Ran ABV twice to ensure jobs were quicker
Some of the commands contained spaces which didn't work for UNIX platforms, meaning theyd get the error
Cache server is enabled, but endpoint string is not valid: ''Before fix: https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/yamato%252Fcache-server-builds/.yamato%252Funiversal-linux-vulkan.yml%2523Build_Universal_Linux_Vulkan_Standalone_cache_mono_Linear_trunk/4890267/job
After fix: https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/yamato%252Fcache-server-builds/.yamato%252Funiversal-linux-vulkan.yml%2523Build_Universal_Linux_Vulkan_Standalone_cache_mono_Linear_trunk/4891973/job
Comments to reviewers
Failures appear to match master