[HDRP] Fix decal draw order for ShaderGraph decal materials #3018
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Purpose of this PR
Source issue: https://forum.unity.com/threads/draw-order-does-not-work-for-decals-made-with-the-shader-graph.1017283/
And: https://fogbugz.unity3d.com/f/cases/1301137/
Decal Draw Order was always returning 0 for ShaderGraph decals because the ShaderGraph decal shader doesn't have the
_Unity_Identify_HDRP_Decalproperty.Adding this specific property is not a correct fix so I opted for a simple check if the order property exists or not before returning the actual draw order value.
Testing status
Played a bit with the Draw Order property in a decal material created with ShaderGraph:
DecalOrder.mp4
https://yamato.cds.internal.unity3d.com/jobs/902-Graphics/tree/hd%252Ffix%252Fshader-graph-decal-draw-order/.yamato%252Fall-hdrp.yml%2523PR_HDRP_CUSTOM-REVISION/4794954/job