Skip to content

Conversation

@sophiaaar
Copy link
Contributor

@sophiaaar sophiaaar commented Apr 24, 2020

Purpose of this PR

  • This PR enables the Universal camera stacking tests following the update to the graphics test framework
  • Turns on the camera stacking tests (119, 123, 124, 125)
  • Filters out the camera stacking tests on OSX Standalone due to issues with the VM software

Testing status

Manual Tests: What did you do?

  • Opened test project + Run graphic tests locally
  • Built a player
  • Other:

Automated Tests:
Tests added to the Graphics Test Framework (see linked PR at bottom)

Yamato:
https://yamato.prd.cds.internal.unity3d.com/jobs/902-Graphics/tree/tests%252Fuse-back-buffer


Comments to reviewers

Graphics test framework version 7.2.0-preview needs to be promoted before this will work
https://github.cds.internal.unity3d.com/unity/com.unity.testframework.graphics/pull/30

@sophiaaar sophiaaar changed the title Tests/use back buffer [9.x.x][URP] Use Back Buffer for Camera Stacking tests Apr 28, 2020
@sophiaaar sophiaaar marked this pull request as ready for review April 28, 2020 11:46
@sophiaaar sophiaaar requested a review from a team as a code owner April 28, 2020 11:46
@sophiaaar sophiaaar requested a review from a team April 29, 2020 08:29
@sophiaaar
Copy link
Contributor Author

The shader graph tests are broken in master and are unrelated to this PR

@sophiaaar sophiaaar merged commit 61dc0c0 into master Apr 30, 2020
@sophiaaar sophiaaar deleted the tests/use-back-buffer branch April 30, 2020 15:27
sophiaaar added a commit that referenced this pull request May 1, 2020
sophiaaar added a commit that referenced this pull request May 6, 2020
* backport #255

* Create 124_CameraStackingClearRT.png.meta

* [9.x.x][URP] Add/update reference images for android (#341)
@ellioman
Copy link
Contributor

ellioman commented Sep 1, 2020

This PR was also backported to 7.x.x in #563

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Projects

None yet

Development

Successfully merging this pull request may close these issues.

4 participants