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2 changes: 2 additions & 0 deletions com.unity.render-pipelines.core/Editor/FilterWindow.cs
Original file line number Diff line number Diff line change
Expand Up @@ -232,6 +232,8 @@ void OnDisable()
s_FilterWindow = null;
}

void OnLostFocus() => Close();

internal static bool ValidateAddComponentMenuItem()
{
return true;
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1 change: 1 addition & 0 deletions com.unity.render-pipelines.high-definition/CHANGELOG.md
Original file line number Diff line number Diff line change
Expand Up @@ -77,6 +77,7 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
- Fix for lookdev toggling renderers that are set to non editable or are hidden in the inspector.
- Fixed issue with mipmap debug mode not properly resetting full screen mode (and viceversa).
- Added unsupported message when using tile debug mode with MSAA.
- Close Add Override popup of Volume Inspector when the popup looses focus (case 1258571)

### Changed
- Preparation pass for RTSSShadows to be supported by render graph.
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