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Making the reflection and refractions of cubemaps distance based. (#2324)
* Making the reflection and refractions of cubemaps distance based. * Enable test 2222 * Don't check memory allocation for 2222 * Cleanup and refactor the code to avoid breaking change and factor more of it * Update Upgrading-from-2020.1-to-2020.2.md * fix two additional typo * fix stacklit.hlsl * update reference screenshots * update MacOs screenshots * swap test order + update meta * update comment * swap test order Co-authored-by: Sebastien Lagarde <[email protected]>
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TestProjects/HDRP_Tests/Assets/GraphicTests/Scenes/2x_Lighting/2222_ReflectionProbeDistanceBased.meta

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