Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Partial texture packs cause a variety of issues #167

Closed
mDiyo opened this issue Jul 26, 2020 · 2 comments
Closed

Partial texture packs cause a variety of issues #167

mDiyo opened this issue Jul 26, 2020 · 2 comments

Comments

@mDiyo
Copy link

mDiyo commented Jul 26, 2020

Version: OpenMiner 0.0.10-pre4
Platform: Windows 10 x64

Reproduction steps: Create a texture pack, delete files so that some of them are "missing". Change texture packs afterwards.

A texture pack with only one file turns everything into that texture. This may be intended behavior or a bug. This particular pack only has dirt in it.
baddirt_2

Changing to another texture pack afterwards loads a bunch of items onto everything.
notdirt_1

Rebooting the game and starting from more textures: This pack has dirt, grass, and all of the overlays and files that go with it. The textures are warped, stretched, or missing in various ways.
partial_pack_1

Changing to another texture pack afterwards has things working... odd. Newly loaded chunks look fine and old ones have the same issue as before.
partial_pack_2

Unarelith added a commit that referenced this issue Jul 28, 2020
@Unarelith
Copy link
Owner

@mDiyo may have been fixed by 4337868
Do you need another test release to make sure this is fixed, or can you compile yourself?

@Unarelith
Copy link
Owner

I'll consider it as fixed for now then

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants