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If you define the block as rotatable, you will need 5 bits
etc...
The block definition loading should fail if the engine needs to allocate more than 16 bits, and the error message should list what are the allocated bits used for.
Also, a new block field custom_data_size = x could be added to allocate x bits of the data
The text was updated successfully, but these errors were encountered:
We have 16 bits for custom block data. Its 5 first bits are currently used for rotation when it's enabled, but it's possible to do more.
The engine should allocate the bits dynamically depending on what's in the block definition, for example:
The block definition loading should fail if the engine needs to allocate more than 16 bits, and the error message should list what are the allocated bits used for.
Also, a new block field
custom_data_size = x
could be added to allocatex
bits of the dataThe text was updated successfully, but these errors were encountered: