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Mod-defined keys and callbacks #109

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Unarelith opened this issue May 31, 2020 · 0 comments · Fixed by #119
Closed

Mod-defined keys and callbacks #109

Unarelith opened this issue May 31, 2020 · 0 comments · Fixed by #119

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@Unarelith
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Unarelith commented May 31, 2020

This will act as a replacement to show_inventory and show_creative_inventory Lua functions.

Example:

mod:key {
    name = "inventory",
    verbose_name = "Inventory",
    default_key = "E",

    callback = function(client, screen_width, screen_height, gui_scale)
        -- do stuff here
    end
}
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