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[ConnectionErrorState] Added.
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Unarelith committed May 20, 2020
1 parent fe07116 commit 732c2dd
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Showing 5 changed files with 186 additions and 39 deletions.
98 changes: 98 additions & 0 deletions source/client/states/ConnectionErrorState.cpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,98 @@
/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <[email protected]>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#include <gk/core/ApplicationStateStack.hpp>

#include "Config.hpp"
#include "ConnectionErrorState.hpp"
#include "GameState.hpp"
#include "ServerLoadingState.hpp"

ConnectionErrorState::ConnectionErrorState(const std::string &error, const std::string &host, u16 port, const std::string &texturePack, gk::ApplicationState *parent) : InterfaceState(parent) {
m_host = host;
m_port = port;

m_texturePack = texturePack;

m_text.setText(error);
m_text.setColor(gk::Color::Red);
m_text.updateVertexBuffer();
m_text.setScale(Config::guiScale * 1.5, Config::guiScale * 1.5);

m_reconnectButton.setText("Reconnect");
m_reconnectButton.setScale(Config::guiScale, Config::guiScale);
m_reconnectButton.setCallback([this](TextButton &) {
m_stateStack->pop();

auto &game = m_stateStack->push<GameState>();
auto &serverLoadingState = m_stateStack->push<ServerLoadingState>(game, true, m_host, m_port, m_parent);
serverLoadingState.setTexturePack(m_texturePack);
});

m_cancelButton.setText("Cancel");
m_cancelButton.setScale(Config::guiScale, Config::guiScale);
m_cancelButton.setCallback([this](TextButton &) {
m_stateStack->pop();
});

updateWidgetPosition();
}

void ConnectionErrorState::onEvent(const sf::Event &event) {
InterfaceState::onEvent(event);

if (event.type == sf::Event::Resized) {
updateWidgetPosition();
}

if (!m_stateStack->empty() && &m_stateStack->top() == this) {
m_reconnectButton.onEvent(event);
m_cancelButton.onEvent(event);
}
}

void ConnectionErrorState::updateWidgetPosition() {
m_text.setPosition(Config::screenWidth / 2 - m_text.getSize().x * Config::guiScale * 1.5 / 2,
Config::screenHeight / 2 - m_text.getSize().y * Config::guiScale * 1.5 / 2);

m_reconnectButton.setPosition(Config::screenWidth / 2.0f - m_reconnectButton.getGlobalBounds().sizeX / 2.0f, Config::screenHeight - 340);
m_cancelButton.setPosition(Config::screenWidth / 2.0f - m_cancelButton.getGlobalBounds().sizeX / 2.0f, Config::screenHeight - 261);
}

void ConnectionErrorState::draw(gk::RenderTarget &target, gk::RenderStates states) const {
if (m_parent)
target.draw(*m_parent, states);

if (&m_stateStack->top() == this) {
prepareDraw(target, states);

target.draw(m_text, states);

target.draw(m_reconnectButton, states);
target.draw(m_cancelButton, states);
}
}

55 changes: 55 additions & 0 deletions source/client/states/ConnectionErrorState.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,55 @@
/*
* =====================================================================================
*
* OpenMiner
*
* Copyright (C) 2018-2020 Unarelith, Quentin Bazin <[email protected]>
* Copyright (C) 2019-2020 the OpenMiner contributors (see CONTRIBUTORS.md)
*
* This file is part of OpenMiner.
*
* OpenMiner is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* OpenMiner is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenMiner; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*
* =====================================================================================
*/
#ifndef CONNECTIONERRORSTATE_HPP_
#define CONNECTIONERRORSTATE_HPP_

#include "InterfaceState.hpp"
#include "TextButton.hpp"

class ConnectionErrorState : public InterfaceState {
public:
ConnectionErrorState(const std::string &error, const std::string &host, u16 port, const std::string &texturePack, gk::ApplicationState *parent = nullptr);

void onEvent(const sf::Event &event) override;

private:
void updateWidgetPosition();

void draw(gk::RenderTarget &target, gk::RenderStates states) const override;

std::string m_host;
u16 m_port;

std::string m_texturePack;

Text m_text;

TextButton m_reconnectButton;
TextButton m_cancelButton;
};

#endif // CONNECTIONERRORSTATE_HPP_
59 changes: 27 additions & 32 deletions source/client/states/ServerConnectState.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -47,35 +47,30 @@ ServerConnectState::ServerConnectState(gk::ApplicationState *parent) : Interface
size_t sep = m_textInput.text().find_first_of(':');
std::string host = m_textInput.text().substr(0, sep);

bool isPortInvalid = false;
int port = 0;
try {
port = std::stoi(m_textInput.text().substr(sep + 1));
if (sep != std::string::npos) {
try {
port = std::stoi(m_textInput.text().substr(sep + 1));
}
catch (const std::invalid_argument &e) {
isPortInvalid = true;
}
}
catch (const std::invalid_argument &e) {
// TODO: Use m_errorText
gkError() << "Error: Invalid server address.";
}

auto &game = m_stateStack->push<GameState>();

// try {
// game.connect(host, port);

if (port == 0 || isPortInvalid) {
m_errorText.setText("Error: Invalid server address");
m_errorText.updateVertexBuffer();
m_errorText.setPosition(
Config::screenWidth / 2.0f - m_errorText.getSize().x * Config::guiScale / 2.0f,
Config::screenHeight / 2.0f - 30 * Config::guiScale
);
}
else {
auto &game = m_stateStack->push<GameState>();
auto &serverLoadingState = m_stateStack->push<ServerLoadingState>(game, true, host, port, this);
serverLoadingState.setTexturePack(m_texturePack);
// }
// catch (ClientConnectException &e) {
// gkError() << e.what();
//
// m_stateStack->pop();
//
// m_errorText.setText(e.what());
// m_errorText.updateVertexBuffer();
// m_errorText.setPosition(
// Config::screenWidth / 2.0f - m_errorText.getSize().x * Config::guiScale / 2.0f,
// Config::screenHeight / 2.0f - 30 * Config::guiScale
// );
// }
}
});

m_cancelButton.setText("Cancel");
Expand All @@ -85,8 +80,8 @@ ServerConnectState::ServerConnectState(gk::ApplicationState *parent) : Interface
m_stateStack->pop();
});

// m_errorText.setColor(gk::Color::Red);
// m_errorText.setScale(Config::guiScale, Config::guiScale);
m_errorText.setColor(gk::Color::Red);
m_errorText.setScale(Config::guiScale, Config::guiScale);
}

void ServerConnectState::onEvent(const sf::Event &event) {
Expand All @@ -99,10 +94,10 @@ void ServerConnectState::onEvent(const sf::Event &event) {
m_connectButton.setPosition(Config::screenWidth / 2.0f - m_connectButton.getGlobalBounds().sizeX / 2, Config::screenHeight - 340);
m_cancelButton.setPosition(Config::screenWidth / 2.0f - m_cancelButton.getGlobalBounds().sizeX / 2, Config::screenHeight - 261);

// m_errorText.setPosition(
// Config::screenWidth / 2.0f - m_errorText.getSize().x * Config::guiScale / 2.0f,
// Config::screenHeight / 2.0f - 30 * Config::guiScale
// );
m_errorText.setPosition(
Config::screenWidth / 2.0f - m_errorText.getSize().x * Config::guiScale / 2.0f,
Config::screenHeight / 2.0f - 30 * Config::guiScale
);
}

if (!m_stateStack->empty() && &m_stateStack->top() == this) {
Expand All @@ -128,8 +123,8 @@ void ServerConnectState::draw(gk::RenderTarget &target, gk::RenderStates states)
target.draw(m_connectButton, states);
target.draw(m_cancelButton, states);

// if (!m_errorText.text().empty())
// target.draw(m_errorText, states);
if (!m_errorText.text().empty())
target.draw(m_errorText, states);
}
}

2 changes: 1 addition & 1 deletion source/client/states/ServerConnectState.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ class ServerConnectState : public InterfaceState {
TextButton m_connectButton;
TextButton m_cancelButton;

// Text m_errorText;
Text m_errorText;

std::string m_texturePack;
};
Expand Down
11 changes: 5 additions & 6 deletions source/client/states/ServerLoadingState.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -31,6 +31,7 @@
#include <gk/resource/ResourceHandler.hpp>

#include "Config.hpp"
#include "ConnectionErrorState.hpp"
#include "GameState.hpp"
#include "ServerLoadingState.hpp"
#include "TextureAtlas.hpp"
Expand All @@ -45,11 +46,11 @@ ServerLoadingState::ServerLoadingState(GameState &game, bool showLoadingState, c
m_text.updateVertexBuffer();
m_text.setScale(Config::guiScale * 2, Config::guiScale * 2);

centerText();

m_host = host;
m_port = port;

centerText();

// FIXME: SFML_RAW_MOUSE
// gk::Mouse::setCursorVisible(true);
// gk::Mouse::setCursorGrabbed(false);
Expand Down Expand Up @@ -79,12 +80,10 @@ void ServerLoadingState::update() {
m_isConnected = true;
}
catch (ClientConnectException &e) {
// TODO: Add a state to display this message instead of printing to the console

gkError() << "Failed to connect to" << m_host + std::to_string(m_port) + ":" << e.what();

m_stateStack->pop(); // GameState
m_stateStack->pop(); // ServerLoadingState

m_stateStack->push<ConnectionErrorState>(e.what(), m_host, m_port, m_texturePack, m_parent);
}
}

Expand Down

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