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Fixed crash when using RegisterLoadMapPreHook from Lua #182

Fixed crash when using RegisterLoadMapPreHook from Lua

Fixed crash when using RegisterLoadMapPreHook from Lua #182

Triggered via pull request February 3, 2025 20:13
Status Success
Total duration 24m 5s
Artifacts 2

ue4ss-ci.yml

on: pull_request
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No cached files found at path "/home/runner/work/RE-UE4SS/RE-UE4SS/.xmake-cache".

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Name Size
MSVC-Game__Debug__Win64
47.1 MB
MSVC-Game__Shipping__Win64
28.4 MB