Converts TDPaths (.pth) into lua files that can be parsed in-game.
Example output:
path = {
version = '1.5.4',
time = 24.725962,
length = 1855,
nodes = {
{ -5.7933216, 8.561391, 6.787056 },
{ -5.7933216, 8.561391, 6.787056 },
{ -5.793324, 8.561359, 6.7870603 },
{ -5.793324, 8.561372, 6.7870603 },
{ -5.793324, 8.56139, 6.7870603 },
{ -5.793324, 8.56139, 6.7870603 },
-- rest of the nodes
}
}
Contributions are welcome.
Requirements:
- VCRedist
- Rust (required only if you want to build it yourself)
Just run the exe and it should convert all of your paths stored in %LOCALAPPDATA%\Teardown\