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@Warriorrrr I have been seeking better instructions on how to make it happen as I could not reproduce any duping on my test server, so I couldn't really begin to solve it.
blocks.
Many attachable blocks are not given the Attachable interface, making
that basically useless.
Instead an ItemLists was made up to keep the explodable attachables in
check during the ProtectionRegenTasks, which now takes special care to
nuke these blocks into Air.
Bonus: Adds ability to add ItemLists to ItemLists.
Closes#7154Closes#5689
…n explosion regenerations. (#7176)
* Working implementation preventing the drops that spawn from problem
blocks.
Many attachable blocks are not given the Attachable interface, making
that basically useless.
Instead an ItemLists was made up to keep the explodable attachables in
check during the ProtectionRegenTasks, which now takes special care to
nuke these blocks into Air.
Bonus: Adds ability to add ItemLists to ItemLists.
Closes#7154Closes#5689
* Handle doors special case.
in explosion regenerations.
- These were things like carpets, pressureplates and other blocks
that attach to blocks.
- Closes#7154, #5689.
- Add claiming particle effect.
- New Config Option: claiming.show_claiming_particles
- Default: true
- When false players will not see the particle flood effect when
they claim townblocks.
What steps will reproduce the problem?
Screenshot:
What is the expected output?
The blocks do not both drop AND regenerate
Towny version
Towny Version: 0.100.0.0
Server version
Paper version git-Paper-365 (MC: 1.20.4)
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