Generic Damagemodel#1438
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Azaezel merged 4 commits intoTorqueGameEngines:developmentfrom Apr 28, 2025
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included in root/data/ as a module so theres a generic folks can riff off of additionally, includes a physcs based damage option inspector exposed augment for velicity based collisions, as well as utilities for applying damage to the object a given thing is mounted to further. also fixes a lack of vehicles being able to use thier mvTriggerCount4 and 5 for the additional 2 mountpoints allowed
leverages Parent to also call the rest of the deletions also fix setdamagedirection for players driving vehicles instead of either on thier own
…rque3D into alpha41/DamageModel # Conflicts: # Engine/source/T3D/vehicles/vehicle.cpp
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included in root/data/ as a module so there's a generic folks can riff off of
additionally, includes a physics based damage option inspector exposed augment for velocity based collisions, as well as utilities for applying damage to the object a given thing is mounted to
also resurrects the damage direction indicators
further, also fixes a lack of vehicles being able to use their mvTriggerCount4 and 5 for the additional 2 mountpoints allowed