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Day/Night Cycle

Some gamemodes have day/night cycles built in with them, heres a day/night cycle that is standalone and can be used in any game mode.

What does it do?

Provides a synchronised day/night cycle in the Onset world. The length of a 24 hour period can be specified in seconds in DAY_LENGTH_IN_SECONDS in daycycle.server.lua - default is 60 seconds.

Future scope

I plan to do some stuff, I threw this together on my lunch break at work so its basic right now.

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