Skip to content
This repository has been archived by the owner on Feb 17, 2020. It is now read-only.

Thundernerd/Unity3D-ExecutionOrderAttribute

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Unity3D-ExecutionOrderAttribute

An attribute that sets a script's execution order

  • Works on MonoBehaviours and ScriptableObjects
  • No need to open the Script Execution Order settings menu

Code

Testers

All you need to do is add the [ExecutionOrder(...)] line on top of your class and you are good to go.

Result

Result

Every time your code gets recompiled the attributes get checked and updated in the Script Execution Order list.

About

An attribute that sets a script's execution order

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages