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GTA IV: crash to desktop after loading, conflict with scripthookdotnet #113
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the last version that doesn't crash with scripthookdotnet is 7.2.0 |
@ThirteenAG any input on this issue? Tested also with latest and newest scripthookdotnet and same as before, game launches properly only with ultimate asi loader up to version 7.2.0 |
No, it works for people I've asked to test. You didn't post a crash dump, so nothing I can take a look at further. |
@ThirteenAG here it is! Unhandled exception at 0x7741A942 in KERNELBASE.dll (+0x14a942): 0xE0434352: NO_DESCRIPTION.
thank you |
I can see that in the previous post, what's the point in posting it twice? |
You said I didn’t post a crash dump so I thought you didn’t see it in the first post. Isn’t what I posted a crash dump? What else would you need? |
What you're posting is crash log, dump has .dmp extension. |
apologies, here it is |
An exception is inside your dot net stuff, there's nothing I can do on my end. |
Try updating script hook to a latest version: https://github.com/Tomasak/gta4_scripthookdotnet/releases/tag/release Other than that, I have no clue, you have a lot of outdated stuff, no wonder it doesn't work properly. |
It is already updated to the latest version released by Tomas Al What is outdated other than patch 7? I guess I will have to stop using fusion fix new versions like any other user on patch 7 that wants to also use scripthookdotnet Thanks for at least taking a look at it |
The difference between 7.2.0 and above is update folder functionality, so far it worked everywhere I've tested. I have no way to tell what this dotnet thing is doing, script hook asi itself works fine on my end. |
Indeed scripthook works fine and the issue is with dotnet (I have asked tomasak to also check on his side if he can). What exactly does the new folder functionality change? |
Redirects file loading to be able to load from update folder. And I mean dot net asi works fine as well. Unfortunately crash dump doesn't show what exactly crashes. |
You could also rename/delete update folder to see if it affects the behavior. |
oh you got it! I renamed the update folder and it works now! so the conflict is with my update folder that must be somehow changed. not sure what do to but I will try to rebuild it mod by mod, starting from the latest FF version |
It's not a conflict with the contents of update folder I think, if you create an empty update folder, it should crash as well. You should rather find what exactly crashes that is loaded by dot net. |
doesnt crash with an empty folder, but it does crash with the latest
version of FF installed...
Il giorno lun 26 ago 2024 alle 09:38 Sergey P. ***@***.***>
ha scritto:
… It's not a conflict with the contents of update folder I think, if you
create an empty update folder, it should crash as well. You should rather
find what exactly crashes that is loaded by dot net.
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latest version is crashing GTA IV when loading with scripthookdotnet - working fine with previous version I was using (6.7.0)
here the crashdump:
Unhandled exception at 0x762EA942 in KERNELBASE.dll (+0x14a942): 0xE0434352: NO_DESCRIPTION.
Register dump:
EAX: 0x00B5DB08 EBX: 0x00000005 ECX: 0x00000005 EDX: 0x00000000
EDI: 0x00000001 ESI: 0x00B5DBCC EBP: 0x00B5DB64 EIP: 0x762EA942
ESP: 0x00B5DB08 EFL: 0x00000212
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