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LoadFromAPI compatibility setting
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- compatibility with existing rdr2/v plugins
- dll overload, now possible to redirect dlls to update folder
- now possible to load plugins from update folder (experimental)
- now possible to to overload bik files from update folder, if ual is named binkw32.dll without binkw32Hooked.dll and OverloadFromFolderDLL.asi is present
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ThirteenAG committed Dec 9, 2023
1 parent 983f440 commit 56d7d10
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Showing 6 changed files with 491 additions and 235 deletions.
1 change: 1 addition & 0 deletions data/scripts/global.ini
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Expand Up @@ -2,6 +2,7 @@
LoadPlugins=1
LoadFromScriptsOnly=1
DontLoadFromDllMain=1
;LoadFromAPI=GetSystemTimeAsFileTime
FindModule=0
UseD3D8to9=0
DisableCrashDumps=0
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4 changes: 2 additions & 2 deletions premake5.lua
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Expand Up @@ -10,7 +10,7 @@ workspace "Ultimate-ASI-Loader-Win32"
configurations { "Release", "Debug" }
architecture "x86"
location "build"
buildoptions {"-std:c++latest"}
cppdialect "C++latest"

defines { "rsc_CompanyName=\"ThirteenAG\"" }
defines { "rsc_LegalCopyright=\"MIT License\""}
Expand Down Expand Up @@ -172,7 +172,7 @@ workspace "Ultimate-ASI-Loader-x64"
configurations { "Release", "Debug" }
architecture "x86_64"
location "build"
buildoptions {"-std:c++latest"}
cppdialect "C++latest"

defines { "rsc_CompanyName=\"ThirteenAG\"" }
defines { "rsc_LegalCopyright=\"MIT License\""}
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