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[Feature Request] Disengage ingame VSync during loading screens #493

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RecklessGlue540 opened this issue Jun 4, 2024 · 6 comments
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@RecklessGlue540
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What should happen

Just found out Max Payne 3 actually does this, possibly for faster loading... I think it'd be easy enough to implement it here too in that case...
But we'd also need extra fixes for the UI animation speeds then...
Also, since the ingame VSync is double buffered, maybe we could also have triple buffering as an option for it? Probably a bit useless since DXVK already provides this option, but oh well...

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@juicermv
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juicermv commented Jun 4, 2024

I don't think loading speed is related to framerate lol

@RecklessGlue540
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RecklessGlue540 commented Jun 4, 2024

I don't think loading speed is related to framerate lol

In IV, it very much is. Not so sure about MP3 tho.

@juicermv
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juicermv commented Jun 4, 2024

Is it? Interesting

@RecklessGlue540
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Is it? Interesting

#302

Actually, I think it's just the "starting a new game..." and benchmark tool loading depending on the framerate.
Other stuff loads okay I guess...

@Tomasak
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Tomasak commented Jun 5, 2024

Impossible in DirectX 9. Max Payne 3 doesn't disable it too if you play in DX9

@Tomasak Tomasak closed this as not planned Won't fix, can't repro, duplicate, stale Jun 5, 2024
@RecklessGlue540
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Interesting to know, thanks.

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