-
Notifications
You must be signed in to change notification settings - Fork 20
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Fix Helix Commandset #1532
Fix Helix Commandset #1532
Conversation
This is nice |
There was a problem hiding this comment.
Choose a reason for hiding this comment
The reason will be displayed to describe this comment to others. Learn more.
This is great. The NOT_QUEUEABLE
is a nice addition as well; that always bugged me.
bc2e541
to
50cee5c
Compare
50cee5c
to
e7fd5e9
Compare
e7fd5e9
to
3af73e4
Compare
I think this adds a new confusion + Problem The confusion is that i can no longer know if i have the bomb or the upgrade by looking at the icon (i know they have orange and green outlines but it's not very visible, and yes cameo is there but still, less ways to know can be annoying) The problem is that if i select multiple helixes with 1 having the upgrade i can no longer order a dropping and upgrade Separately I'm asuming when multiple helixes are selected I'll be forced to buy them all upgrades for the commandset to change to drop, this is a problem |
The confusion stems from 2 identical icons doing different things. One icon upgrades, the other icon drops bomb. Both look identical and sit right next to each other. You are correct. With this change applied, Bomb Upgrade and Bomb Drop can no longer be used with shortcut when 2 Helixes have different Command Set active. Revert this change? Note that Infantry Helix has identical behavior in original game, due limited command slots. |
Yes but the severity of the confusion was less before as you could at least tell you have the upgrade when the upgrade commandset gets a darker tone I think revert, and stick to the different icon solution, i think a |
I agree with revert, though it is upsetting that it will be inconsistent with Infantry Helix. |
I'm a simple user, I just tested Inf Lix, the interface, hotkeys and functionality all works perfectly. I don't understand for what reason two buttons is preferred? Or even different icons? That only makes things more inconsistent and cluttered. |
It is already the case if a player tries to do the same with the Bunker / Gattling Cannon / Speaker Tower upgrades. The same behaviour applies to the Overlord. I disagree that this change adds any meaningful level of confusion at all, and it may even reduce confusion as there is no longer a behavioural difference between Helixes - and further, between upgrades. Standarding the behaviour with the Infantry Helix is a cleaner solution in this case. However, the inability to drop bombs if Helixes without the upgrade are in the unit selection is a serious problem that needs to be addressed. |
This is the culprit of this change. It cuts functionality. As for the Attachment upgrades, I am trying to fix it, but so far unsuccessfully. It works correctly on Humvees with Drone Upgrades. |
Ok sorry, I missed that issue. Personally never ever used it with multiple Lixes at the same time in all of my playtime. An old idea, what about making the upgrade global with all the same parameters as Rocket Pods? :) |
This would solve all Command Set design problems. |
If that is the case then I would say revert - we do not want to lose functionality.
This is also my experience, so the impact may be low and the benefits would likely outweigh the drawbacks. But that may change if the upgrade becomes more appealing.
This would be far too controversial! |
Compared to other controversial changes already in the patch? Lol nah. It's a nice little improvement for a shitty upgrade noone uses. |
What other changes? I think it certainly would be. Especially because there is associated dialogue that would never be heard again. |
Seems you missed alot But I can make another controversial upsetting public topic to see what people think. |
I am interested to know. Probably best to move this discussion to Discord. |
This is not a helpful answer to the question. A comparable controversial change was asked for. I agree with Stubbjax that it would be highly controversial. If my memory is not clouded we have not yet made a change that has changed a unit ability in such a way. We have report for it here: |
I don't recall us merging any controversial change without the majority agreeing to it, that being said, I'd like it if we could agree about adding that bomb upgrade, maybe we can gather public opinion on the matter to see if it's really that controversial |
This change was partially reverted with
Merge with Rebase.
Fixes China Helix Nuke/Napalm Bomb has identical icon for different buttons #1513This change puts Helix Bomb Upgrade and Helix Bomb Drop buttons on same Command position for all Helix variants.Additionally, Helix Bomb Upgrade is now greyed out while another upgrade is in production.No upgrades
Bomb purchased
Bomb Upgrade greyed out