### Prerequisites - [x] I have searched for similar issues and confirmed this is not a duplicate ### Game Version - [ ] Command & Conquer Generals - [x] Command & Conquer Generals: Zero Hour - [ ] Other (please specify below) ### Bug Description When opening (some) maps in the `WorldBuilderZH.exe` map editor, the map borders are show incorrectly - their size/placement is wrong. ### Reproduction Steps 1. Update to the `weekly-2025-10-17` release. 2. Run the `WorldBuilderZH.exe` editor. 3. Load the `MD_USA04` map. 4. Observe that the map borders do not align with how the map plays. ### Additional Context **Notes**: 1. The issue was not present in the `weekly-2025-09-26` and prior releases - the map borders were shown correctly. * The editor started to crash on startup starting with the `weekly-2025-10-03` release, so I cannot say when exactly this issue was introduced - see #1686 2. The issue seem to manifest for some maps only - the borders on the `MD_USA01` map seem correctly displayed, but the border on the `MD_USA02` map is not displayed properly. For comparison, load the map in the stock `WorldBuilder.exe` editor - the border will show correctly. | Map `MD_USA04` opened in `WorldBuilderZH.exe` | | ------------- | | <img width="1024" height="716" alt="Map MD_USA04 opened in WorldBuilderZH.exe" src="https://github.com/user-attachments/assets/480389d5-6740-4663-9cbe-53d19fc624e4" /> | | Map `MD_USA04` opened in `WorldBuilder.exe` | | ------------- | | <img width="1024" height="744" alt="Map MD_USA04 opened in WorldBuilder.exe" src="https://github.com/user-attachments/assets/7b366bfa-0fca-4c9f-931d-def1e67f9c37" /> |