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lines changed Original file line number Diff line number Diff line change @@ -54,7 +54,8 @@ AssetInfoClass::Initialize (void)
5454
5555 // Assume we are wrapping an instance as apposed to an asset 'name'.
5656 RenderObjClass *prender_obj = m_pRenderObj;
57- if (prender_obj) prender_obj->Add_Ref ();
57+ if (prender_obj)
58+ prender_obj->Add_Ref ();
5859
5960 // If we are wrapping an asset name, then create an instance of it.
6061 if (prender_obj == NULL ) {
Original file line number Diff line number Diff line change @@ -94,7 +94,8 @@ EmitterInstanceListClass::Add_Emitter (ParticleEmitterClass *emitter)
9494 //
9595 // Add this emitter to the list and put a hold on its reference
9696 //
97- if (emitter) emitter->Add_Ref ();
97+ if (emitter)
98+ emitter->Add_Ref ();
9899 m_List.Add (emitter);
99100 }
100101
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