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Maverick Peppers edited this page Jun 10, 2018 · 17 revisions

1) Charge Without Keypress

Going from chip menu to battle -> charge component charges without holding down charge key. This is because PlayerControlledState reads only two keyboard events: PRESSED and RELEASED. When charging and entering the chip state. RELEASED is fired but the player is not active to be updated with this event. We loose this event and re-entering battle, the game thinks we have not released the charge keyboard key.

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